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TM 9-6920-737-10
CREW STATION
The Crew Station (1) is a full-sized model of the BFV Commander and Gunner Stations (see TM 9-2350-252-10-2). The
Loader's and Driver's Stations are not simulated. Vehicle and weapon sounds are simulated and heard through the CVC
helmets (2). The noises and sounds that are simulated are hits on ownvehicle, 25mm gun firing, TOW firing, 7.62mm
coax firing, smoke grenade firing, enemy fire and friendly fire. Other BFV sounds included are Night Vision System
cooling, gun exhaust fan, crew ventilation fan, and engine and transmission noises, including idle and tread clutter at
various speeds. The intercom and simulated radio system also serves as a direct link between the Commander, Gunner
and the Instructor/Operator. Ownvehicle movement is simulated and modified by movement of the normal sight scenes.
Ownvehicle movement can be stopped and restarted by the Instructor/Operator. The 25mm gun recoil is simulated
through the browpads (3) of the sights. The vehicle Commander's and Gunner's sights that are simulated are the ISU (4)
the ISUW (5) the CR (6), the CFP (7) and the Auxiliary Sight Unit (ASU) (8).
The BFV Gunner's sight scenes are viewed in the ISU, ISUW and ASU. The BFV Commander's sight scenes are viewed
in the CR CFP and the ASU. The ISU, CR and Auxiliary sight scenes, as viewed by the Gunner and Commander, are
displayed by the same display equipment. Four in-use sensors (9) detect which sight is being used by the crew.
WARNING
Do not look straight into the in-use sensors (9) when the
eye is closer than 4 inches to the sensor. The sensors
emit infrared radiation and can cause serious damage to
eyesight.
When the crewman's head is moved close to the sight, the in-use sensor is turned on. The two in-use sensors for the
Gunner's Station are mounted near the ISU and the ASU sights. When the Gunner moves his head to the ISU or ASU, a
sensor is turned on. The GPC switches the scene to the sight the Gunner is using. When the Gunner is not using the
ISU or the ASU, both in-use sensors are off, and the sight scene is shown on the ISUW. The two in-use sensors for the
Commander's Station are mounted near the CR and the ASU. When the commander moves his head to the CR or ASU,
a sensor is turned on. The GPC switches the scene to the sight the Commander is using. When the Commander is not
using the CR or the ASU, both in-use sensors are off and the sight scene is shown on the CFP.
The 25mm Gun and turret pointing controls simulate those in the BFV. Each Power Control Handle and its manual
backup system simulates the force, movement and resulting weapon system responses as in the BFV equipment. All
palm switches, trigger switches, and manual firing handles are functionally simulated. Manual controls are blocked when
in the powered or stabilized mode. Traverse and elevation are simulated by visual scene movement in the sights.
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